Welcome to the The Inquisitor Walkthrough! Take on the role of Tobias, a young and inquisitive monk, as you search for the truth on a quest to save a remote village! Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here. This document contains a complete The Inquisitor game walkthrough featuring annotated screenshots from actual gameplay! We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. Remember to visit the Big Fish Games Forums if you find you need more help. Have fun! This walkthrough was created by TheRealBoo
Inseminator Game Hints. 4/27/2019 0 Comments Welcome to the Walkthrough! Take on the role of Tobias, a young and inquisitive monk, as you search for the truth on a. The game has been known to lock up (Airport Level is a good example), when certain cheats (All Guns cheat especially) are employed. Hear Message From Morpheus Go to the Hacking menu and tyep LOGIN. When that selection appears on the Command List, move over to LOGIN and click it.
.Walkthrough Menu
General Tips
- You may play this game in full screen or windowed mode by pressing 'Alt + Enter.'
- From the option menu you can adjust a variety of settings like screen mode, music and sound volume.
- You can access a journal by clicking the book at the bottom left corner.
- Next to the journal is the menu button.
- Click on the crucifix at the bottom right corner to access the hints.
- The inventory items will be stored in the tray at the bottom of each scene.
- You can use an inventory item by picking it up and click it onto the area you wish to use it in.
- Hints are unlimited but they need to recharge before they can be used again.
- The hidden objects are randomized. The solution may vary.
- You can skip any cut scene by pressing the skip button but puzzles cannot be skipped.
Chapter 1: A Mysterious Letter
- The game starts with a cut scene.
- Find all the hidden objects in the scene.
- Pick up the JOURNAL and head to the town of Buchenfeld.
- Click on the door of the first house to the right, watch or skip the cut scene then click again to enter.
- Find all the hidden objects in the scene.
- Exit the house and click on the door of the next house to the left.
- Pick up the HAIR PIN from the inventory and use it on the lock to activate a puzzle.
- Click on the tumblers in the following order: 7-2-5-4-5. This is just one of many possible solutions.
- Find all the hidden objects in the scene.
- Exit the house and use the KEY on the tower's door, watch or skip the cut scene and enter the tower.
Chapter 2: Shadows of the Past
- After the cut scene find all the hidden objects in the scene.
- Read the letter, click anywhere to continue and head back to the Pharmacist's house.
- Find the 15 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Click on the pelt to remove it and discover a door. Click on it to access the cellar.
- You need a light to search the cellar.
- Head back to Bresser's house and grab the CANDLE.
- Return to the cellar at the Pharmacist's house, pick up the CANDLE from the inventory and use it on the torch to light up the room.
- Find all the hidden objects in the scene.
- Exit the house and return to Bresser's house.
- Pick up the MIXTURE from the inventory and use it on Katrin.
Chapter 3: On the Trail of a Witch
- After the cut scene exit the house and the town back to the bridge.
- Take the road to the right of the bridge to get to the Mill.
- Find the ten sacks of flour.
- Grab the PLANKS leaning against the wall, pick them up from the inventory and use them on the bridge to repair it.
- Cross the bridge on to the other side of the river to get to the Crossroads.
- Find all the hidden objects in the scene.
- Pick up the HAND SCYTHE from the inventory and use them on the bushes blocking the path on the right side of the scene.
- Click on the path to access the next screen.
- Find all the hidden objects in the scene.
- Head back to the Mill.
- Pick up the HAND SCYTHE from the inventory and click on the rope that's holding up the barrel.
- Grab the IRON RING from the floor and cross the bridge to the next screen.
- You will give the IRON RING to Farmer Temser so he can move the cart and clear the path.
Chapter 4: Friend or Foe?
- After the cut scene make your way back to where the cart was and go west to the farm.
- Enter the first house to the right.
- Find all the hidden objects in the scene.
- Exit the house and enter the first one from the left.
- Find all the hidden objects in the scene.
- Exit the house and find the 13 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Find the matching footprint by clicking on the correct match.
- The footprint you need to match up shows up on the left.
- Look for the matching footprint on the right.
- Some footprints look alike but there are slight differences between them, examine them carefully.
- The solutions may vary.
- Find the 18 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- After the cut scene cross the bridge to the next screen and take a right at the crossroads.
- Click on the door to enter the castle.
Chapter 5: Riders of the Apocalypse
- After the cut scene find all the hidden objects in the scene.
- Read the letter, click anywhere to continue, go back to the farm and enter Derwalt's cabin.
- Find the 12 scraps of paper.
- Put the pieces together to form a letter.
- Click once on a piece to pick it up and drag, click again to release it.
- After reading the letter click anywhere to continue.
- Find all the hidden objects in the scene.
- Exit the house and head to the Crossroads.
- Find the 10 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Head south to the Mill.
Chapter 6: In Pursuit of the Truth
- After the cut scene find all the hidden objects in the scene.
- Exit the house and find the 15 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Click on the door of the Pharmacist's house.
- You will find that the door is locked with four deadbolts.
- To unlock the deadbolts pick up the HAIR PIN from the inventory and click on them in the order shown in the following screenshot.
- The solutions for each lock are as follows.
- The combination for lock #1 is: 7-3-4-1-6-5.
- The combination for lock#2 is: 2-4-7.
- The combination for lock #3 is: 1-3-5-6-4-7-2.
- The combination for lock#4 is: 2-4-6-5.
- There are other possible solutions.
- Click on the cellar door to enter.
- Find the 16 scraps of paper.
- Put the pieces together to form a map.
- Click once on a piece to pick it up and drag, click again to release it.
- Exit the house, go south to the bridge, go east to the Mill, go west to the Crossroads and take the first right to the Cesspool.
- Find the 15 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Pick up the HAMMER from the inventory and use it on the log to find a secret entrance.
- Click on the log and find all the hidden objects in the scene.
- Grab the CLOTH, pick it up from the inventory and use it on the SWORD.
- Pick up the SWORD from the inventory and use it on the dead roots.
- Exit through the hole in the upper left corner of the screen.
Chapter 7: Lucifer's Messenger
- After the cut scene find all the hidden objects in the scene.
- Grab the FEATHER and the PELT.
- Pick up the PELT from the inventory and place it under the door.
- Pick up the FEATHER from the inventory and place it on the door's lock to push out the KEY.
- Click on the PELT to pull it back and grab the KEY.
The Inseminator Game Cheats Ps2
- Pick up the KEY from the inventory and use it on the lock to open the door.
- Click on the door to exit the room.
- Head back to the Pharmacist's house.
- After the cut scene enter the castle.
- Find the 14 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Click on the torch to the left of the fireplace to discover a secret passage and enter it.
- Find all the hidden objects in the scene.
- Click on the picture on the right wall to activate a puzzle.
- Arrange the sliding tiles so that they match the shield's design.
- Grab the diary from beneath the puzzle.
- Exit the castle, look at the well and then try to go south to the Crossroads.
- After the cut scene enter the castle and go back to the secret chamber.
- Find the 16 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Combine the two pieces of CLOTH in your inventory by placing one on top of the other.
- You can view the cloak design in your journal.
- Exit the castle and click on the well to access the final puzzle.
- Click on the symbols around the wheel in the same order the appear on the cloak.
- For each symbol align the constellation correctly by rotating the two wheels.
- Please refer to the following screenshots for the solution.
- After you finish the puzzle the well will open.
- Head south towards Crossroads for the final cut scene.
Created at: 2010-05-30
Strategy Guide/Walkthrough/FAQWhat is CelebrityGamerZ?Cheat modeEnter the Hacking engine in the game. Enter 'CHEAT.EXE' and the cheat menu will be unlocked. Enter one of the following codes to activate the corresponding effect:
- Infinite health
Enter '7F4DF451' as a code.
Infinite focusEnter '69E5D9E4' as a code.
Maximum firepowerEnter '0034AFFF' as a code.
Infinite ammunitionEnter '1DDF2556' as a code.
Fast focus restoreEnter 'FFF0020A' as a code.
Bonus test levelEnter '13D2C77F' as a code.
Sparks' Construct in training modeEnter '13D2C77F' or '1302C77F' as a code.
Enemies cannot hear youEnter '4516DF45' as a code.
Enemies cannot see youEnter 'FFFFFFF1' as a code.
Taxi DrivingEnter '312MF451' as a code.
Multi-player fightingEnter 'D5C55D1E' as a code.
Faster logosEnter '7867F443' as a code.
In Hacking engine (which is accessed from the title screen), there are a number of directories and tools that can be useful (such as spawning a weapon within The Matrix.):
Command | Directory | Result |
CLS | A:SYSTEM | Clear the screen of text |
DIR [location] | A:SYSTEM | List files and folders |
ECHO [text] | A:SYSTEM | Display indicated text |
EXIT | A:SYSTEM | Exit Hacking engine |
HELP [command] | A:SYSTEM | Extended help for a command |
LOGIN | A:SYSTEM | Change drives |
READ | A:SYSTEM | Read *.txt files |
REBOOT | A:SYSTEM | Reboot system, remove unlocked commands |
CHEAT [code] | A:TOOLS | Cheat code entry command |
VIBRATION [1-100] | A:TOOLS | Test vibration feature |
BEEP [1-8] | A:TOOLS | Test beeps |
DECODE [code] | B:TOOLS | Decode hint |
DROP JXTRR10 | B:TOOLS | Weapon drop at Drainage Canal |
DROP PNSRZ10 | B:TOOLS | Weapon drop at North Concourse |
DROP RKHMS10 | B:TOOLS | Weapon drop at Airport Tunneld |
DROP JDZMT10 | B:TOOLS | Weapon drop at 2nd Floor West (Chateau) |
DROP ZKHBD10 | B:TOOLS | Weapon drop at Courtyard (Chateau) |
DROP RHFTQ10 | B:TOOLS | Weapon drop at Skyscraper |
DROP ZSZQH10 | B:TOOLS | Weapon drop at Warehouse (Chinatown) |
DROP JDHQL10 | B:TOOLS | Weapon drop at Transformer Field (power plant) |
DROP B1AXXF2 | B:TOOLS | Weapon drop at 2nd Floor PO Boxes |
PLAY | B:TOOLS | Play *.fmv files |
TRACEKILL | B:TOOLS | Kills traces |
VIEW | B:TOOLS | View *.img files |
VIRTUAL | B:TOOLS | Access virtual drive |
In the Hacking engine, instead of using 'GUEST', you can LOGIN as 'FREEMIND' or 'COWBOYCURTIS' to hear a message from Morpheus.
Wireless messageEnter the following commands:
- DIR LOGOS:
- DIR V:
- DIR RAM:
- Passcode 8ram
- 3 digit code 942
- DIAL.EXE
- Passcode THISISNOTREAL
- Passcode FROZENFISH
To unlock the swordfight, follow these steps. Open the Hacking program from the main menu. Open a file that has the game completed. Note: You must have completed the game first in order for this cheat to work; and the game file you select at the Hacking menu must have the game completed. Type 'LOGIN' and press Enter. Type 'GUEST' and press Enter. Type 'DIR', then a space. DIR should now appear in your command list. Access the B Drive through the DIR command. Select TOOLS from the B Drive. It will be locked and will ask you for an access code. The access code consists of 1s and 0s. You must guess the access code, as it is different each time. It is only five digits long. Once you have access to the TOOLS on the B Drive, type all the .EXE files (without the .EXE after them). For example, type 'DECODE' then a space. DECODE will now appear in the command list. Repeat this for all other .EXE files in the TOOLS folder in the B Drive. Now, access VIRTUAL on your command list. Type in 'FROZENFISH' as the password. An authentication test will start. An image of a Chinese symbol will appear, but it will be scrambled. The image is broken into 9 squares, and each square will have five different choices. You must change all the pieces so that a complete image appears. You have a limited amount of time to do this. Note: Click here to view both the red and blue Chinese character puzzle solutions. Once you guess a correct image, the timer will stop and you will be taken back to the hacking screen. Look at the top of the screen. If it says 'Solution: Blue', then the line will be traced and you will have to enter 'TRACEKILL' and then press enter as fast as possible or all progress will be lost. Once you enter TRACEKILL, you will have to start back at accessing VIRTUAL on your command list. However, if it says 'Solution: Red', then you will hear a message from Neo and get access to the V Drive. Open the V Drive and get all the commands from the TOOLS folder on your command list. Open the ROOTSEARCH program. Now, open the ROOT folder in the B Drive and get the two commands there on your command list. Enter the MAIL command and type 'THISISNOTREAL' as the password and type 'YES'. You will get a list of phone numbers:
- 001-949-555-0112
- 001-714-555-0187
- 001-213-555-0142
- 001-310-555-0111
- 001-949-555-0101
Select the DIAL command and dial 001-949-555-0101. You should get a message from Persephone. Next dial 001-310-555-0111. You will get you a message from Trinity. She will give you a number. Select PORTKEY and enter the number. She will start to talk to you. Type 'NO' to both questions and she will give you a program called CRACK on your command list. Open it, then type '8RAM'. It should look like this: 'CRACK 8RAM'. You now have access to the RAM drive. Go to DIR on your command list and access the RAM drive. A list of folder names will appear. Open the TRINITY folder. Get the Training command on your DIR by typing 'TRAINING' then a space. Go to your command list and select TRAINING. On you command list, a file called SWORD.DSK will come up. Select it. It has now uploaded the sword onto you character in the Matrix. Quit the hacking program and select 'Save Progress'. You can use the sword when you start that game file. It can be used in any stage, but will only appear when fighting enemies by pressing Punch + Kick. If you press Action when approaching an enemy (as if you were going to disarm them). Instead of doing your disarm move, you will take out the sword and slice them up, killing them instantly. Note: You also have to enter it again when you turn off the game. Go to the Hacking program, select that file again, select TRAINING, then SWORD.DSK.
Additional optionsGo into the Hacking option and type 'DIR'. This will bring up a list (System.exe, Tools.exe, etc.). Under system, login as 'GUEST'. This will bring up the B directory. Go to tools under B's directory and it will ask for a five digit binary code. Note: This code is random each time. Enter the correct code to access more options such as 'DECODE.EXE', 'PLAY.EXE', and 'VIEW.EXE'.
Note: The list of possible binary codes includes:- 11000
- 11001
- 10100
- 10010
- 10011
- 10001
- 01001
- 00101
- 00011
Once you have saved, you can select the Hacking option and begin to work on hacking into The Matrix itself. As the Matrix is quite simply a simulation, its rules are no different to a computer systems. This allows you to not only access all stored files, but you can change the physical laws of the system (as mentioned in the 'cheat' descriptions) Laws like gravity can be bent, for a greater time/effect than the limited focusing alone. To take advantage of the Hack System's abilities, you will need to know exactly what to enter following the command prompt (default A Drive standard (A:)): Enter 'DIR' to display directory choices. You can simply type [name of executable].EXE then press Enter. The executable will be opened. It is not the same with .TXT files, as you must type 'READ' first before the text file selection is revealed in Command List. Simply type 'DIR' then a space followed by B: for the contents of the B Drive to be revealed for selection, rather than typing individual filenames. After experiencing the rabbit hole for yourself, the 'CHEAT.EXE' is invaluable for those with free minds looking to further enhance skills, and bend the rules of The Matrix. After opening the executable, you will be required to enter specific codes, which will directly alter rules of The Matrix, making it easier for you to utilize your ability to focus the mind, and other aspects. Use it wisely.
For an easy way to unlock cheat mode, at title screen select 'Hack'. Press any key when instructed. Once the system has loaded, type 'DIR'. You will eventually see various choices. One of these choices will be 'TOOLS'. Instead of typing it in, go all the way to the left where your options are 'HELP and DIR'. Click 'DIR', then you will see the same choices on the screen above. Click on 'TOOLS'. From there you will see more choices 'CHEAT.EXE' and so on. Click 'CHEAT.EXE' and enter in any the codes.
Multi-player modeTo access multi-player mode, follow the steps used to get the sword. However, instead go to the SPARKS folder and have a chat with him. Activate 'HANDSHAKE.EXE'. When he asks what program you sent him, say 'HANDSHAKE'. Then, wait until he is done talking. He will then upload Multi-player to you. Access it by going to 'Load' and choosing the level just before the first one.
Multi-player mode character selectionsWhen entering multi-player mode, you do not get to choose which character(s) you would like to fight as. Instead, the Matrix selects two pre-set opponents depending on which scenario/background you choose. Note: Much like Morpheus vs. Neo in The Matrix, multi-player mode is essentially a training ground to hone your standard skills. Focus is unavailable for use in the Multi-player program. There is no background music to accompany these battles. Below is the list of backgrounds/environments that are used in the single player game itself, and the characters the CPU will select upon choosing a certain background:
- The Pit - Player 1: Seraph, Player 2: Ballard
- The Ballroom - Player 1: Niobe, Player 2: Ghost
- The Bedroom - Player 1: Cujo, Player 2: Vlad
- The Atrium - Player 1: Sewing Woman, Player 2: Janitor
- The Alley - Player 1: Firebird Man, Player 2: Police Car Man
There are also two other levels which are famous areas from The Matrix film, which can only be found in multi-player mode:
- The Dojo - Player 1: Niobe, Player 2: Trinity
- The Subway - Player 1: Morpheus, Player 2: Agent Smith
Every highway sign you see in The Matrix: Reloaded is a cheat for the game, Enter The Matrix.
Cheat warningWhen using various cheats, including 'Infinite Health', 'Infinite Focus', 'Infinite Ammunition', and 'Maximum Firepower', the game places a grenade or bomb immediately where you begin the level (only on some levels). It does not kill you, but will knock you for a loop. For example, on the 'Agent On Board' level, you start out besides Axel. If one of those cheats are enabled, the bomb will blow up Axel and you will die, ending the game. You must play this level without cheats in order to complete it. The way to get away from the bomb is run before it explodes.
Alternate ending sequenceAs Ghost, when you have to fight the man to see the oracle, you are supposed to lose. After you complete the game, go back and load that level. You can defeat him to get an alternate game ending.
Ending sequenceSuccessfully complete the game on any difficulty setting. The ending sequence includes what appears to be a trailer for The Matrix: Revolution, the sequel to The Matrix: Reloaded.
Spark's Training ConstructYou start in a hallway full of doors. The doors never end. To find Spark's Training Construct go to the second red door you see on your right. Walk until you past the first red door, then you will see another red door Enter it. The other doors do not open. Once inside the 'shooting range,' you can participate in a test of skills. Press the red button and get ready. You will start out behind one of the tables and are told that you are caged in and have to fight. SWAT agents will start running from the back of the room in your area. If they get up to the 10 ft. mark, youwill lose. Turn around, grab all the guns you can, and take them out. If you get more than twenty, it unlocks the other red door in the hallway. This is where you can engage in hand to hand combat with a never-ending supply of SWAT. This a very good opportunity to harness your fighting skills and find new moves.
Chat with SparkIf you activated the 'TRINITY' folder, type 'HANDSHAKE.EXE' and press Enter. You will see a message from Spark. Type anything and press Enter. He will say that you sent him a file to download with a trojan virus. He will then say that he was playing. He will tell you something about you having access to his computer. Access the 'DIR: folder and go to 'LOGOS:'. Go to your command list and select 'EMP: in what he gave you. He will say that he was just kidding and will give you a gift in the loading screen. When he is done, you will hear a message from Neo. He will then say goodbye and shutdown the computer for you.
Perfect accuracyGet a gun (preferably a machine gun) and switch to first person view. Shoot and you will see that the bullets appear in a perfectly straight line, no matter what the weapon. This is extremely useful and works with any gun.
Dodging bulletsWhen you are in a close area, Focus and do a wall run. Then, press Jump and move your character to the other wall. Next, do another wall run then press Jump. You should still be in Matrix mode. If done correctly, you will be able to dodge a lot of bullets.
Longer wall flipsWhen doing a wall flip in Matrix mode, press Jump to do a longer flip. Note: You will not be able to fire your weapons while doing this. Be careful, and try not to use it around a lot of enemies.
- Pick up the HAND SCYTHE from the inventory and use them on the bushes blocking the path on the right side of the scene.
- Click on the path to access the next screen.
- Find all the hidden objects in the scene.
- Head back to the Mill.
- Pick up the HAND SCYTHE from the inventory and click on the rope that's holding up the barrel.
- Grab the IRON RING from the floor and cross the bridge to the next screen.
- You will give the IRON RING to Farmer Temser so he can move the cart and clear the path.
Chapter 4: Friend or Foe?
- After the cut scene make your way back to where the cart was and go west to the farm.
- Enter the first house to the right.
- Find all the hidden objects in the scene.
- Exit the house and enter the first one from the left.
- Find all the hidden objects in the scene.
- Exit the house and find the 13 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Find the matching footprint by clicking on the correct match.
- The footprint you need to match up shows up on the left.
- Look for the matching footprint on the right.
- Some footprints look alike but there are slight differences between them, examine them carefully.
- The solutions may vary.
- Find the 18 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- After the cut scene cross the bridge to the next screen and take a right at the crossroads.
- Click on the door to enter the castle.
Chapter 5: Riders of the Apocalypse
- After the cut scene find all the hidden objects in the scene.
- Read the letter, click anywhere to continue, go back to the farm and enter Derwalt's cabin.
- Find the 12 scraps of paper.
- Put the pieces together to form a letter.
- Click once on a piece to pick it up and drag, click again to release it.
- After reading the letter click anywhere to continue.
- Find all the hidden objects in the scene.
- Exit the house and head to the Crossroads.
- Find the 10 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Head south to the Mill.
Chapter 6: In Pursuit of the Truth
- After the cut scene find all the hidden objects in the scene.
- Exit the house and find the 15 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Click on the door of the Pharmacist's house.
- You will find that the door is locked with four deadbolts.
- To unlock the deadbolts pick up the HAIR PIN from the inventory and click on them in the order shown in the following screenshot.
- The solutions for each lock are as follows.
- The combination for lock #1 is: 7-3-4-1-6-5.
- The combination for lock#2 is: 2-4-7.
- The combination for lock #3 is: 1-3-5-6-4-7-2.
- The combination for lock#4 is: 2-4-6-5.
- There are other possible solutions.
- Click on the cellar door to enter.
- Find the 16 scraps of paper.
- Put the pieces together to form a map.
- Click once on a piece to pick it up and drag, click again to release it.
- Exit the house, go south to the bridge, go east to the Mill, go west to the Crossroads and take the first right to the Cesspool.
- Find the 15 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Pick up the HAMMER from the inventory and use it on the log to find a secret entrance.
- Click on the log and find all the hidden objects in the scene.
- Grab the CLOTH, pick it up from the inventory and use it on the SWORD.
- Pick up the SWORD from the inventory and use it on the dead roots.
- Exit through the hole in the upper left corner of the screen.
Chapter 7: Lucifer's Messenger
- After the cut scene find all the hidden objects in the scene.
- Grab the FEATHER and the PELT.
- Pick up the PELT from the inventory and place it under the door.
- Pick up the FEATHER from the inventory and place it on the door's lock to push out the KEY.
- Click on the PELT to pull it back and grab the KEY.
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- Pick up the KEY from the inventory and use it on the lock to open the door.
- Click on the door to exit the room.
- Head back to the Pharmacist's house.
- After the cut scene enter the castle.
- Find the 14 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Click on the torch to the left of the fireplace to discover a secret passage and enter it.
- Find all the hidden objects in the scene.
- Click on the picture on the right wall to activate a puzzle.
- Arrange the sliding tiles so that they match the shield's design.
- Grab the diary from beneath the puzzle.
- Exit the castle, look at the well and then try to go south to the Crossroads.
- After the cut scene enter the castle and go back to the secret chamber.
- Find the 16 differences between the two images.
- When you click on a difference it will disappear from the image.
- The inventory items can't be used here but you can always use the hint button if needed.
- Combine the two pieces of CLOTH in your inventory by placing one on top of the other.
- You can view the cloak design in your journal.
- Exit the castle and click on the well to access the final puzzle.
- Click on the symbols around the wheel in the same order the appear on the cloak.
- For each symbol align the constellation correctly by rotating the two wheels.
- Please refer to the following screenshots for the solution.
- After you finish the puzzle the well will open.
- Head south towards Crossroads for the final cut scene.
Created at: 2010-05-30
Strategy Guide/Walkthrough/FAQWhat is CelebrityGamerZ?Cheat modeEnter the Hacking engine in the game. Enter 'CHEAT.EXE' and the cheat menu will be unlocked. Enter one of the following codes to activate the corresponding effect:
- Infinite health
Enter '7F4DF451' as a code.
Infinite focusEnter '69E5D9E4' as a code.
Maximum firepowerEnter '0034AFFF' as a code.
Infinite ammunitionEnter '1DDF2556' as a code.
Fast focus restoreEnter 'FFF0020A' as a code.
Bonus test levelEnter '13D2C77F' as a code.
Sparks' Construct in training modeEnter '13D2C77F' or '1302C77F' as a code.
Enemies cannot hear youEnter '4516DF45' as a code.
Enemies cannot see youEnter 'FFFFFFF1' as a code.
Taxi DrivingEnter '312MF451' as a code.
Multi-player fightingEnter 'D5C55D1E' as a code.
Faster logosEnter '7867F443' as a code.
In Hacking engine (which is accessed from the title screen), there are a number of directories and tools that can be useful (such as spawning a weapon within The Matrix.):
Command | Directory | Result |
CLS | A:SYSTEM | Clear the screen of text |
DIR [location] | A:SYSTEM | List files and folders |
ECHO [text] | A:SYSTEM | Display indicated text |
EXIT | A:SYSTEM | Exit Hacking engine |
HELP [command] | A:SYSTEM | Extended help for a command |
LOGIN | A:SYSTEM | Change drives |
READ | A:SYSTEM | Read *.txt files |
REBOOT | A:SYSTEM | Reboot system, remove unlocked commands |
CHEAT [code] | A:TOOLS | Cheat code entry command |
VIBRATION [1-100] | A:TOOLS | Test vibration feature |
BEEP [1-8] | A:TOOLS | Test beeps |
DECODE [code] | B:TOOLS | Decode hint |
DROP JXTRR10 | B:TOOLS | Weapon drop at Drainage Canal |
DROP PNSRZ10 | B:TOOLS | Weapon drop at North Concourse |
DROP RKHMS10 | B:TOOLS | Weapon drop at Airport Tunneld |
DROP JDZMT10 | B:TOOLS | Weapon drop at 2nd Floor West (Chateau) |
DROP ZKHBD10 | B:TOOLS | Weapon drop at Courtyard (Chateau) |
DROP RHFTQ10 | B:TOOLS | Weapon drop at Skyscraper |
DROP ZSZQH10 | B:TOOLS | Weapon drop at Warehouse (Chinatown) |
DROP JDHQL10 | B:TOOLS | Weapon drop at Transformer Field (power plant) |
DROP B1AXXF2 | B:TOOLS | Weapon drop at 2nd Floor PO Boxes |
PLAY | B:TOOLS | Play *.fmv files |
TRACEKILL | B:TOOLS | Kills traces |
VIEW | B:TOOLS | View *.img files |
VIRTUAL | B:TOOLS | Access virtual drive |
In the Hacking engine, instead of using 'GUEST', you can LOGIN as 'FREEMIND' or 'COWBOYCURTIS' to hear a message from Morpheus.
Wireless messageEnter the following commands:
- DIR LOGOS:
- DIR V:
- DIR RAM:
- Passcode 8ram
- 3 digit code 942
- DIAL.EXE
- Passcode THISISNOTREAL
- Passcode FROZENFISH
To unlock the swordfight, follow these steps. Open the Hacking program from the main menu. Open a file that has the game completed. Note: You must have completed the game first in order for this cheat to work; and the game file you select at the Hacking menu must have the game completed. Type 'LOGIN' and press Enter. Type 'GUEST' and press Enter. Type 'DIR', then a space. DIR should now appear in your command list. Access the B Drive through the DIR command. Select TOOLS from the B Drive. It will be locked and will ask you for an access code. The access code consists of 1s and 0s. You must guess the access code, as it is different each time. It is only five digits long. Once you have access to the TOOLS on the B Drive, type all the .EXE files (without the .EXE after them). For example, type 'DECODE' then a space. DECODE will now appear in the command list. Repeat this for all other .EXE files in the TOOLS folder in the B Drive. Now, access VIRTUAL on your command list. Type in 'FROZENFISH' as the password. An authentication test will start. An image of a Chinese symbol will appear, but it will be scrambled. The image is broken into 9 squares, and each square will have five different choices. You must change all the pieces so that a complete image appears. You have a limited amount of time to do this. Note: Click here to view both the red and blue Chinese character puzzle solutions. Once you guess a correct image, the timer will stop and you will be taken back to the hacking screen. Look at the top of the screen. If it says 'Solution: Blue', then the line will be traced and you will have to enter 'TRACEKILL' and then press enter as fast as possible or all progress will be lost. Once you enter TRACEKILL, you will have to start back at accessing VIRTUAL on your command list. However, if it says 'Solution: Red', then you will hear a message from Neo and get access to the V Drive. Open the V Drive and get all the commands from the TOOLS folder on your command list. Open the ROOTSEARCH program. Now, open the ROOT folder in the B Drive and get the two commands there on your command list. Enter the MAIL command and type 'THISISNOTREAL' as the password and type 'YES'. You will get a list of phone numbers:
- 001-949-555-0112
- 001-714-555-0187
- 001-213-555-0142
- 001-310-555-0111
- 001-949-555-0101
Select the DIAL command and dial 001-949-555-0101. You should get a message from Persephone. Next dial 001-310-555-0111. You will get you a message from Trinity. She will give you a number. Select PORTKEY and enter the number. She will start to talk to you. Type 'NO' to both questions and she will give you a program called CRACK on your command list. Open it, then type '8RAM'. It should look like this: 'CRACK 8RAM'. You now have access to the RAM drive. Go to DIR on your command list and access the RAM drive. A list of folder names will appear. Open the TRINITY folder. Get the Training command on your DIR by typing 'TRAINING' then a space. Go to your command list and select TRAINING. On you command list, a file called SWORD.DSK will come up. Select it. It has now uploaded the sword onto you character in the Matrix. Quit the hacking program and select 'Save Progress'. You can use the sword when you start that game file. It can be used in any stage, but will only appear when fighting enemies by pressing Punch + Kick. If you press Action when approaching an enemy (as if you were going to disarm them). Instead of doing your disarm move, you will take out the sword and slice them up, killing them instantly. Note: You also have to enter it again when you turn off the game. Go to the Hacking program, select that file again, select TRAINING, then SWORD.DSK.
Additional optionsGo into the Hacking option and type 'DIR'. This will bring up a list (System.exe, Tools.exe, etc.). Under system, login as 'GUEST'. This will bring up the B directory. Go to tools under B's directory and it will ask for a five digit binary code. Note: This code is random each time. Enter the correct code to access more options such as 'DECODE.EXE', 'PLAY.EXE', and 'VIEW.EXE'.
Note: The list of possible binary codes includes:- 11000
- 11001
- 10100
- 10010
- 10011
- 10001
- 01001
- 00101
- 00011
Once you have saved, you can select the Hacking option and begin to work on hacking into The Matrix itself. As the Matrix is quite simply a simulation, its rules are no different to a computer systems. This allows you to not only access all stored files, but you can change the physical laws of the system (as mentioned in the 'cheat' descriptions) Laws like gravity can be bent, for a greater time/effect than the limited focusing alone. To take advantage of the Hack System's abilities, you will need to know exactly what to enter following the command prompt (default A Drive standard (A:)): Enter 'DIR' to display directory choices. You can simply type [name of executable].EXE then press Enter. The executable will be opened. It is not the same with .TXT files, as you must type 'READ' first before the text file selection is revealed in Command List. Simply type 'DIR' then a space followed by B: for the contents of the B Drive to be revealed for selection, rather than typing individual filenames. After experiencing the rabbit hole for yourself, the 'CHEAT.EXE' is invaluable for those with free minds looking to further enhance skills, and bend the rules of The Matrix. After opening the executable, you will be required to enter specific codes, which will directly alter rules of The Matrix, making it easier for you to utilize your ability to focus the mind, and other aspects. Use it wisely.
For an easy way to unlock cheat mode, at title screen select 'Hack'. Press any key when instructed. Once the system has loaded, type 'DIR'. You will eventually see various choices. One of these choices will be 'TOOLS'. Instead of typing it in, go all the way to the left where your options are 'HELP and DIR'. Click 'DIR', then you will see the same choices on the screen above. Click on 'TOOLS'. From there you will see more choices 'CHEAT.EXE' and so on. Click 'CHEAT.EXE' and enter in any the codes.
Multi-player modeTo access multi-player mode, follow the steps used to get the sword. However, instead go to the SPARKS folder and have a chat with him. Activate 'HANDSHAKE.EXE'. When he asks what program you sent him, say 'HANDSHAKE'. Then, wait until he is done talking. He will then upload Multi-player to you. Access it by going to 'Load' and choosing the level just before the first one.
Multi-player mode character selectionsWhen entering multi-player mode, you do not get to choose which character(s) you would like to fight as. Instead, the Matrix selects two pre-set opponents depending on which scenario/background you choose. Note: Much like Morpheus vs. Neo in The Matrix, multi-player mode is essentially a training ground to hone your standard skills. Focus is unavailable for use in the Multi-player program. There is no background music to accompany these battles. Below is the list of backgrounds/environments that are used in the single player game itself, and the characters the CPU will select upon choosing a certain background:
- The Pit - Player 1: Seraph, Player 2: Ballard
- The Ballroom - Player 1: Niobe, Player 2: Ghost
- The Bedroom - Player 1: Cujo, Player 2: Vlad
- The Atrium - Player 1: Sewing Woman, Player 2: Janitor
- The Alley - Player 1: Firebird Man, Player 2: Police Car Man
There are also two other levels which are famous areas from The Matrix film, which can only be found in multi-player mode:
- The Dojo - Player 1: Niobe, Player 2: Trinity
- The Subway - Player 1: Morpheus, Player 2: Agent Smith
Every highway sign you see in The Matrix: Reloaded is a cheat for the game, Enter The Matrix.
Cheat warningWhen using various cheats, including 'Infinite Health', 'Infinite Focus', 'Infinite Ammunition', and 'Maximum Firepower', the game places a grenade or bomb immediately where you begin the level (only on some levels). It does not kill you, but will knock you for a loop. For example, on the 'Agent On Board' level, you start out besides Axel. If one of those cheats are enabled, the bomb will blow up Axel and you will die, ending the game. You must play this level without cheats in order to complete it. The way to get away from the bomb is run before it explodes.
Alternate ending sequenceAs Ghost, when you have to fight the man to see the oracle, you are supposed to lose. After you complete the game, go back and load that level. You can defeat him to get an alternate game ending.
Ending sequenceSuccessfully complete the game on any difficulty setting. The ending sequence includes what appears to be a trailer for The Matrix: Revolution, the sequel to The Matrix: Reloaded.
Spark's Training ConstructYou start in a hallway full of doors. The doors never end. To find Spark's Training Construct go to the second red door you see on your right. Walk until you past the first red door, then you will see another red door Enter it. The other doors do not open. Once inside the 'shooting range,' you can participate in a test of skills. Press the red button and get ready. You will start out behind one of the tables and are told that you are caged in and have to fight. SWAT agents will start running from the back of the room in your area. If they get up to the 10 ft. mark, youwill lose. Turn around, grab all the guns you can, and take them out. If you get more than twenty, it unlocks the other red door in the hallway. This is where you can engage in hand to hand combat with a never-ending supply of SWAT. This a very good opportunity to harness your fighting skills and find new moves.
Chat with SparkIf you activated the 'TRINITY' folder, type 'HANDSHAKE.EXE' and press Enter. You will see a message from Spark. Type anything and press Enter. He will say that you sent him a file to download with a trojan virus. He will then say that he was playing. He will tell you something about you having access to his computer. Access the 'DIR: folder and go to 'LOGOS:'. Go to your command list and select 'EMP: in what he gave you. He will say that he was just kidding and will give you a gift in the loading screen. When he is done, you will hear a message from Neo. He will then say goodbye and shutdown the computer for you.
Perfect accuracyGet a gun (preferably a machine gun) and switch to first person view. Shoot and you will see that the bullets appear in a perfectly straight line, no matter what the weapon. This is extremely useful and works with any gun.
Dodging bulletsWhen you are in a close area, Focus and do a wall run. Then, press Jump and move your character to the other wall. Next, do another wall run then press Jump. You should still be in Matrix mode. If done correctly, you will be able to dodge a lot of bullets.
Longer wall flipsWhen doing a wall flip in Matrix mode, press Jump to do a longer flip. Note: You will not be able to fire your weapons while doing this. Be careful, and try not to use it around a lot of enemies.
Running on wallsPress Focus while you are close to a wall. If done correctly, this should make your character run against the wall, then eventually do a cartwheel off it.
PoweradeApproach a Powerade vending machine and press Action near the buttons on the machine. A Powerade will pop out.
Game trailerAllow the game to idle at the main menu. Studio beat maker free download. It will eventually play the preview trailer that was used to promote the game through the website.
The Inseminator Game Cheats Walkthroughs
FlashlightYou may have trouble grabbing the flashlightm which is actually a MP5 icon. To get it, take out your MP5 and waste its ammunition so that the gun is no longer in the inventory. The same goes for MP5 pistols. Once this is done, you can pick up the flashlight/MP5. Equip it to turn on the flashlight.
Take out helicopter in Airport levelDuring your battle with the helicopter as Ghost, use the following strategy. Focus Run across the room to where the wall starts to curve. Back up against the wall facing the away from the large glass window. Hold Auto Aim and when the SWAT starts to jump down through the window, use your Focus and dispatch them with the least amount of ammunition possible. Go back to where you were against the wall earlier and wait for the helicopter to pass over. When it does, it will shoot the wall. Free liebermann piccolo concerto pdf free. If you are in the correct location, it will not hit you. After you hear the bullets stop, run around the wall and the helicopter will be exposed without any protection. Use your Focus and dump at least a clip into it. Then, return to the wall and repeat the process. It only takes three to four times to take down the helicopter.
The Inseminator Game Cheats Sims 4
When playing as Ghost, and after you have just shot off the plane's tire, you will encounter the agent chopper. Change your weapon from the M95 Sniper Rifle to the SG - 552. Immediately stand almost as far back as you can go from your current position, so that you are not too close to where the chopper will appear. The moment you see it, use Focus and fire at the same time. The chopper should take major damage, but will leave your health at a minimum of about 20% before backing off. It will then try to attack you from the right; turn about 90 degrees to your right and get ready to blast it with the remaining ammunition. Make sure you that you do not stay too far back, because your shots may have less chance of hitting. You may get killed here if your reflexes are not fast enough. Also, if you defeat the chopper you may be left with just 1% health, but this is enough to get you out of there, let you save your game, and continue the war to save Zion.
Engage in early duel with an agent in Answer The Phone levelPlaying as Ghost on the city rooftops, after evading the many gaps and climbing the ladders, the agent that burst through the door drops down to destroy you. If you choose to hide behind the left wall and attempt to fire off rounds from around the corner at this agent, he will unsurprisingly dodge every bullet. If you Focus, you should be able to jump over the gap between you and the agent, and will be able to engage in hand-to-hand combat. However, at this point it is extremely hard to win; so continue to jump across to your left. Fall down into the lower area. Now instead of taking the cop out and running up the stairs, dispatch the cop(s), but wait around long enough to see the agent. If he fires at you, then Focus and bullet dodge to get close to him. You now have enough space to fully challenge this agent without being closed in. Battling an agent is more intense (and difficult) than taking on any groups of police or SWATs, because they can avoid all bullets, have shattering strength, and cannot be fully destroyed (except of course by Neo). You will have to Focus almost all of the time in order to knock him down, and inevitably you will soon find yourself on the brink of death. Run up the stairs and to the phone if low on health. Note: Although you cannot fully destroy the agent, you can temporarily defeat one until it moves into another body. This would seem impossible, but there is a way. Going back to the point where you climb up the ladder and the agent first drops down, instead of waiting for the agent to land, climb up the ladder. Before you even see the agent, start running and use your Focus to jump to the platform where the agent lands. Still holding Focus, move behind his position where he lands. Begin to kick him, and as he is off guard, he is very unlikely to counter. If you kick him enough, you should be able to knock him off the edge of the 'platform' and down the gap, causing the agent to plummet to his death. Thus, you have temporarily defeated an agent. Note: If you should ever face Agent Smith, you would be wise not to underestimate him, he is the most skilled agent.
Defeating SephereLet him strike first, and stay defensive. After this, lay it on him then back off and repeat.
Defeat SWAT membersTake out any gun, go into Focus mode, then run and jump while shooting. When in Focus, your aim improves and the run and jump will help you dodge bullets.
The Inseminator Game Cheats Gta 3
Defeating Agent SmithThe Inseminator Game Cheats Gta V
It is possible to take down Agent Smith without a wall kick, even if temporarily. First, scoot back so he does not throw you, then equip any gun and fire. At the same time, go into Focus and while he is dodging the bullets you just fired, run in then punch or kick him until he goes down. Kicks are recommended because they are more powerful. Then, get out of there while still using Focus. When you are out of harms way, let off the Focus. Note: Doing this in cramped spaces such as hallways is not recommended unless absolutely necessary.